Oh. Yeah that… won’t help me. I have to do this the hard way.
[ He makes a slight frustrated noise at Donatello pointing it out. ]
Yeah, it is. At least in that configuration it is. But a little confusion is sort of the point? I’m trying to combine light and fire to make something that glows with all the heat of a fire but none of the smoke and burning.
I am curious if maybe he's just enough ambient magic on his own... [It is a thought. The first time his brothers used their mystic weapons, it was in the Hidden City, but it was just Mikey who got the transport down there to work.]
Hmm, this is our of my realm of experience, and magic likes to break rules, and between worlds might be different, but...
I have seen Draxum and a few others wanting to do big magic, and that will require rituals and components. A lot of runic writing. The bigger the spell, the more they have to write. All the parts are important for a desired effect.
It seems like this kind of magic works more akin to coding. Which means you can't just combine pieces together, it confuses the program and either it does nothing, or it just acts wild and erratic as it tries to make sense.
Instead its something where you have to add more lines, create things step by step before it all combines.
Just like the more complex rituals needs more in their circles.
Has just trying to put the images together like this gotten anything that was even a little controlled?
[He nods.] That's more like what I observed. The symbol has to be complete, then its just a question of how much of the symbol you have and how it feeds into others.
Now how you feed something that's this basic into each other, I couldn't guess. Just seems like there needs to be clear...instruction in the components, so the symbols need to be solid.
Glyphs don’t recognize words. But they do recognize lines.
[ He gets up to go retrieve the staff blueprint. This has tons of light glyphs… and some odd squiggles in the connections between them at key points. Like an electrical diagram. ]
I can read the circuit, and make a generalized guess as to the outcome, but obviously I'm not familiar with what all these symbols do.
Also I imagine there is at least some of your will at play unless your staff could only do a set number of spells and wasn't able to do anything different on the fly. Magic and mystic stuff usually needs some kind of will on it from my experience.
Which would really be replacing a circuit of devices that were able to be programmed with a computer, which is essentially an artificial brain. The circuit activates, the artificial brain allows machines to do personalized stuff.
The staff is a lot more flexible, yeah. There are some set things it can do? Anyone can blink with it, for example. But some of it’s just me. I had a heck of a learning curve…
[ He gestures at the glyph on the floor. ]
Normally a combined glyph only does one specific effect. But there’s still some shaping? Luz says you have to know what you want out of it. So there’s still some amount of will involved.
[ Hunter closes his eyes, trying to remember. He adjusts his grip on an invisible staff. Which circuit was it? There’d been that mission where he’d been shot out of the sky; his staff had broken in two right about… ]
There. This one. I remember it because I had so much trouble blinking after my staff broke on a mission.
[ he points down to the symbols displayed on the staff wing. ]
I did manage to fix it? After I blinked into a couple of trees.
As an aside, I would use that line as a reference for your portal when you get further into your understanding of combining glyphs. Chances are high the magics will be related. Also any time manipulation magic.
[He traces along the line.] So this is a reliable circuit without alteration. That would mean if you go along this line from start to finish, it won't touch anything off this line. More then that, that means these glyphs in succession gets that result without interference. Anytime you put these glyphs together in line without any special efforts, it will get a blink. By that same token, if its missing part of this circuit, the blink won't happen. That's a consistency to focus on, because if you can understand why those glyphs get that outcome, you can better understand the values you're working with.
And then you can better figure out how to change it for other affects.
At least if its rules are sensible, I am prefacing this is entirely theoretical.
My brothers and I actually do enjoy playing in the snow, we just need to be prepared. Make sure we were warm before we get dressed so our body heat was already high, and have hot drinks prepared to drink at intervals. Buddy system in case the temperature drips dramatically or something happens.
...oh right. [He pulls out his phone and sends off a text.] Which is why I am going to do my best to maintain a policy of texting my teammates when I'm moving between buildings. I doubt I will pass out in the snow because I know what I can and can't take, but its better safe then sorry when it comes to brumation.
It just hit hard because the temperature was dropping before I got dressed.
I would appreciate it. I don't want my teammates to get overprotective. [That can be A Lot.] For reference, if I pass out in the snow, I'm not dead. The bigger dangers of falling asleep in the snow is I'll get buried and suffocate, or a monster will find me. The usual killer of a cold blooded brumating in the open is that the water in their cells freeze and burst them, but that's harder when I'll have warm clothing. It would take a while for it to take.
That would be a good idea. People still need warmer clothes and its a lot easier for someone with warm blood to die of hypothermia then me.
Though always try to verbally wake me up first. If I went to sleep alone, I have a tendency to bite anyone who touches me after. Cuddlepartners are safe, my instincts has already accepted them as safe, but sudden new contact is a threat.
If I don't respond, I'm probably not going to wake up until I'm warm, but I would make sure my mouth isn't near a neck just to be safe.
Hmmm, maybe we could make hidey holes in the woods. Just in case people get too cold while scavenging. It wouldn't be too hard to dig out some holes, mark them with some flags made of bedsheets.
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[ He makes a slight frustrated noise at Donatello pointing it out. ]
Yeah, it is. At least in that configuration it is. But a little confusion is sort of the point? I’m trying to combine light and fire to make something that glows with all the heat of a fire but none of the smoke and burning.
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Hmm, this is our of my realm of experience, and magic likes to break rules, and between worlds might be different, but...
I have seen Draxum and a few others wanting to do big magic, and that will require rituals and components. A lot of runic writing. The bigger the spell, the more they have to write. All the parts are important for a desired effect.
It seems like this kind of magic works more akin to coding. Which means you can't just combine pieces together, it confuses the program and either it does nothing, or it just acts wild and erratic as it tries to make sense.
Instead its something where you have to add more lines, create things step by step before it all combines.
Just like the more complex rituals needs more in their circles.
Has just trying to put the images together like this gotten anything that was even a little controlled?
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There were definitely some that worked better? Like - some of them just fizzled, and some that blew up.
[ He taps the one he’s working on. ]
I THINK this design is better? It’s basically got a huge light glyph around a bunch of small fire glyphs.
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Now how you feed something that's this basic into each other, I couldn't guess. Just seems like there needs to be clear...instruction in the components, so the symbols need to be solid.
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[ He frowns down at the design, thinking hard. ]
Glyphs don’t recognize words. But they do recognize lines.
[ He gets up to go retrieve the staff blueprint. This has tons of light glyphs… and some odd squiggles in the connections between them at key points. Like an electrical diagram. ]
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....oh.
Actually, yes, this is just like a schematic for machines in a series.
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I can read the circuit, and make a generalized guess as to the outcome, but obviously I'm not familiar with what all these symbols do.
Also I imagine there is at least some of your will at play unless your staff could only do a set number of spells and wasn't able to do anything different on the fly. Magic and mystic stuff usually needs some kind of will on it from my experience.
Which would really be replacing a circuit of devices that were able to be programmed with a computer, which is essentially an artificial brain. The circuit activates, the artificial brain allows machines to do personalized stuff.
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The staff is a lot more flexible, yeah. There are some set things it can do? Anyone can blink with it, for example. But some of it’s just me. I had a heck of a learning curve…
[ He gestures at the glyph on the floor. ]
Normally a combined glyph only does one specific effect. But there’s still some shaping? Luz says you have to know what you want out of it. So there’s still some amount of will involved.
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Do you know which line is blinking?
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There. This one. I remember it because I had so much trouble blinking after my staff broke on a mission.
[ he points down to the symbols displayed on the staff wing. ]
I did manage to fix it? After I blinked into a couple of trees.
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[He traces along the line.] So this is a reliable circuit without alteration. That would mean if you go along this line from start to finish, it won't touch anything off this line. More then that, that means these glyphs in succession gets that result without interference. Anytime you put these glyphs together in line without any special efforts, it will get a blink. By that same token, if its missing part of this circuit, the blink won't happen. That's a consistency to focus on, because if you can understand why those glyphs get that outcome, you can better understand the values you're working with.
And then you can better figure out how to change it for other affects.
At least if its rules are sensible, I am prefacing this is entirely theoretical.
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…
We COULD test it.
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[His fingers are tapping on the floor.]
Though it would probably be a better idea to do so outside.
Experimenting with teleports in an enclosed space isn't exactly ideal.
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Are you up for testing it in the snow?
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My brothers and I actually do enjoy playing in the snow, we just need to be prepared. Make sure we were warm before we get dressed so our body heat was already high, and have hot drinks prepared to drink at intervals. Buddy system in case the temperature drips dramatically or something happens.
...oh right. [He pulls out his phone and sends off a text.] Which is why I am going to do my best to maintain a policy of texting my teammates when I'm moving between buildings. I doubt I will pass out in the snow because I know what I can and can't take, but its better safe then sorry when it comes to brumation.
It just hit hard because the temperature was dropping before I got dressed.
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[ He settles down on one of the cardinal plushes, which doubles as a pillow. ]
Shirou and were already discussing me doing sweeps of the area to look for people lost in the snow.
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That would be a good idea. People still need warmer clothes and its a lot easier for someone with warm blood to die of hypothermia then me.
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So if I find you, get you somewhere warm and safe. And wait for you to thaw out.
[ Simple enough. ]
Yeah, that’s the idea. The cold happened really suddenly for a lot of people.
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Though always try to verbally wake me up first. If I went to sleep alone, I have a tendency to bite anyone who touches me after. Cuddlepartners are safe, my instincts has already accepted them as safe, but sudden new contact is a threat.
If I don't respond, I'm probably not going to wake up until I'm warm, but I would make sure my mouth isn't near a neck just to be safe.
Hmmm, maybe we could make hidey holes in the woods. Just in case people get too cold while scavenging. It wouldn't be too hard to dig out some holes, mark them with some flags made of bedsheets.
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You can bite people’s necks??
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So the biting can hurt, so I'd rather not bite a person's neck since that's generally the place that is dangerous to have bitten too hard.
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That’s. That’s good to know. I really was not expecting that.
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Instincts are a pain. Luckily its usually just the one bite and then I'm awake enough to rein those back in. I also only go for what's easy to reach.
So if you had to carry me back, princess carry bad, sack of potatoes good.
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[ He tears his eyes away from Donnie's pronounced canines. ]
Potatoes. Got it. Those are the lumpy vegetables Eddie planted.
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